As a “first touch” sport, speed is obviously a critical factor to victory in Lightspeed Saber. However, speed is often erroneously tied to excessive force or power, which both diminishes our sport, and can lead to penalties or disqualification for individual competitors. Here’s how to fence competitively and safely, and how to spot instances of reckless or irresponsible fencing.
WHAT IS EXCESSIVE FORCE/POWER?
Excessive force is the inaccurate acceleration of an attack.
Because Lightspeed Saber contacts (aka “hits”) are judged based on the slightest touch, the only acceleration necessary for a successful attack is that which delivers it to a target’s surface and no further. Any acceleration beyond this point may be charitably considered a misjudgment of the target area’s distance and/or place in space.
ARE YOU USING EXCESSIVE FORCE? (BLADE-SIGN)
We advocate for understanding visual markers of excessive force so that you can self-correct and correct your teammates.
Strike multiple targets on the opponent
Bounce or hit multiple times on the same target on said opponent
Vibrate or wobble
Press or bend into the target
Glance off the target
The visual cues are collectively known as “blade-sign”. Not every fair attack lacks blade-sign, but every excessive attack has some.
WHAT DOES A GOOD ATTACK LOOK LIKE?
Throwing a successful attack is easy. Throwing a safe attack is too. Throwing a good attack— one that is successful and safe— takes nuance and skill.
A good attack does two things: 1) accelerates rapidly to a specific target (not a whole person), and 2) brakes as the attack is arriving on the target.
WHAT IS BRAKING AND HOW SHOULD IT BE DONE?
Braking is the act of reducing the speed of an attack, usually just as it is arriving on the surface of the intended target area. This can be achieved with two primary methods: 1) a PERCUSSIVE CUT or 2) a DECELERATING CUT.
PERCUSSIVE CUT
In a percussive cut, the weapon accelerates to the target then rapidly accelerates in the opposite direction as it touches the surface of the target, returning more or less to its original position when the attack was initiated.
To perform a good percussive cut:
Accelerate your attack up to to the surface of the target (preferrably an armored one).
Quickly retract your arm or wrist and withdraw the weapon.
DO NOT leave the weapon extended after the contact.
DECELERATING CUT
In a decelerating cut, the blade continues to move in its original arc even after making contact with the surface of the target area, but with a distinct relaxation, collapse, or demotivation of the arms as the contact is being made.
To perform a good decelerating cut:
Accelerate your attack.
At the apex of the attack (when the attack reaches its maximum range) relax or collapse your arm.
You can allow momentum to carry the weapon through the remainder of its path.
Keep the tip of the weapon in front of you, rather than to your side or behind you (this adds unnecessary torque to the cut).