Footwork is the foundation of all forms of fencing and combat. And even though it's something beginners start with, it is something to be refreshed and practiced by everyone at all levels, no matter the experience and no matter the weapon or…
Counterhits are an essential element in lightsaber combat, and in some ways is the most intuitive element of all. Today we learn good practices in counterhitting and targeting accuracy.
Shield-1 and Deflector-1 are inextricably linked together and one is not effectively used without the other. Done well, Deflector-1 leads to a powerful counterattack. The auxiliary is mostly designed to loosen up your shoulders.
Shields-3 and 4 are rarely used by beginners and intermediates, even though they're among the first shields taught. Today's lesson is on split-shields, a modification that makes Shields-3 and -4 more useful in combat. Works best against taller opponents.
In Coruscant III we introduce several new footwork elements, including the A-step and a traverse. We also will do a beat-attack and a bolt-attack.
A continuation of the themes found in Coruscant I. We escalate the opening shield into a deflector for a much faster counterattack. Footwork is a bit more complex this time, featuring a spin-shield. Recommended you do not use a heavygrade blade unless you conduct your hook and low pommel-cut very slowly.
This week's sequence is a nice general form built for versatility and transitions. It has very easy footwork and a range of blade movements, including shields, sweeps, and tandem strikes. It contains 9 movements and is appropriate to any blade weight.
